Experience

Years

Development Experience

5+

Downloads

1 Mn+

Completed Projects

30+

Satisfied Clients

20+

DeepEdge AI

3D Simulation Engineer | May 2025 - Present | Hyderabad, India

  • Collaborated closely with the ML research and data-science teams to align simulation outputs with model-training requirements, improving dataset usability and iteration speed.

  • Designed automated multi-angle camera rigs generating diverse datasets, increasing usable training footage by 30%.

  • Built a scripted data-capture pipeline exporting synchronized video + CSV logs, reducing manual capture time by 70% and improving labeling accuracy.

  • Engineered custom thermal and heat-vision shaders in Unity, improving model-training visual fidelity by 40%.

Skills

Unity3D Engine

C#

Unreal Engine

C++

AWS

AI

Nvidia Omniverse

Large Language Models

Data Analytics

Python

Client's worked with:

MDPI

Webtiga

Unity & Unreal 3D Developer | July 2022 - March 2025 | Bengaluru, KA, India

  • Led the GPT Engine project as Technical Head, overseeing Unity architecture, technical documentation, API design, and front-end implementation.

  • Delivered solutions for enterprise clients including Tata AIA, Max Life, and Volkswagen.

  • Implemented a pre-render recording pipeline, reducing runtime resource usage by 70%.

  • Optimized the app to run seamlessly on both high and low-end devices and websites.

Skills

Unity3D Engine

C#

Unreal Engine

C++

AWS

AI

Marketplace

UI/UX

Web3

Client's worked with:

Tata AIA Insurance

Max Life Insurance

Volkswagen

Freelance

App Developer | Nov 2020 - July 2022

  • Crafted a multiplayer virtual reality simulation for surgical training (SurgeonVR), now utilized by 1000s of medical professionals globally, enhancing surgical skills and patient outcomes.

  • Designed a virtual mechanic application for automotive repair skill practice, benefiting over 5,000 users by improving automotive knowledge and repair skills.

  • Engineered core gameplay mechanics for a multiplayer battle royale game, resulting in over 100,000 downloads and an active player base of 50,000+.

  • Implemented multiplayer functionality for the digital adaptation of Ludo, attracting over 10,000 daily players.

  • Developed a multiplayer feature for a custom card game, amassing a player base exceeding 20,000 users.

  • Created an eLearning game focused on stock market education, educating over 15,000 individuals about stock trading.

  • Contributed to the development of a multiplayer horror game, achieving 50,000+ downloads and fostering a dedicated fan base.

  • Integrated cloud database systems, optimizing data storage and retrieval for over 10,000 active users.

  • Designed a system of personalized avatars with user images and clothing inventory management, enhancing user engagement.

  • Implemented secure login functionality using Web3 protocols (WalletConnect, MetaMask), ensuring the safety and privacy of user data.

Skills

Unity3D Engine

C#

Unreal Engine

C++

AWS

Azure

AI

Android Studio

Java

XCode

Swift

Windows

Multiplayer

Python

WebGL

Web3

AR/VR

UI/UX

Client's worked with:

Durham College

Firemonkey Studios

OP Labs

Zynga

Amiqus Games

Seedify

RedLine Games

Unity 3D Developer | Jan 2022 - May 2022 | Ahmedabad, GJ, India

  • Published hyper-casual games on Android and iOS app stores, 1 of which amassed over 1M+ downloads.

  • Managed production of 5 titles; 2 surpassed 100K+ downloads.

Skills

Unity3D Engine

C#

Analytics

Hyper-Casual

DAN Games

Founder & Lead Developer | July 2020 - May 2022

  • Conceptualized and developed the indie game ’Scent of Death,’ which got prestigious awards and recognition.

  • Oversaw server setup and database management, resulting in a 40% improvement in game performance and load times.

  • Attracted a dedicated following of over 5,000 users across various social media platforms for this game.

Skills

Unity3D Engine

C#

Multiplayer

Networking

Cross - Platform

Character Animation

Game Design

Hereafter Studios

Unreal Engine C++ Developer | Dec 2020 - May 2021 | Mumbai, MH, India

  • Enhanced the multiplayer app hosted on AWS, reducing latency from 95ms to 15ms.

  • Developed optimized C++ networking code, totalling over 1,000 lines, for Blueprint developers.

  • Created custom libraries enabling users to upload, crop, and manipulate pictures in-game within Unreal Engine.

  • Collaborated with prestigious clients, including TEDx, Divine, and Bajaj.

Skills

Unreal Engine

C++

Multiplayer

AWS

Blueprints

AI

Interfaces

Client's worked with:

TedX

Divine

Bajaj

Let's work together

I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.

If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.

Experience

Years

Development Experience

5+

Downloads

1 Mn+

Completed Projects

30+

Satisfied Clients

20+

DeepEdge AI

3D Simulation Engineer | May 2025 - Present | Hyderabad, India

  • Collaborated closely with the ML research and data-science teams to align simulation outputs with model-training requirements, improving dataset usability and iteration speed.

  • Designed automated multi-angle camera rigs generating diverse datasets, increasing usable training footage by 30%.

  • Built a scripted data-capture pipeline exporting synchronized video + CSV logs, reducing manual capture time by 70% and improving labeling accuracy.

  • Engineered custom thermal and heat-vision shaders in Unity, improving model-training visual fidelity by 40%.

Skills

Unity3D Engine

C#

Unreal Engine

C++

AWS

AI

Nvidia Omniverse

Large Language Models

Data Analytics

Python

Client's worked with:

MDPI

Webtiga

Unity & Unreal 3D Developer | July 2022 - March 2025 | Bengaluru, KA, India

  • Led the GPT Engine project as Technical Head, overseeing Unity architecture, technical documentation, API design, and front-end implementation.

  • Delivered solutions for enterprise clients including Tata AIA, Max Life, and Volkswagen.

  • Implemented a pre-render recording pipeline, reducing runtime resource usage by 70%.

  • Optimized the app to run seamlessly on both high and low-end devices and websites.

Skills

Unity3D Engine

C#

Unreal Engine

C++

AWS

AI

Marketplace

UI/UX

Web3

Client's worked with:

Tata AIA Insurance

Max Life Insurance

Volkswagen

Freelance

App Developer | Nov 2020 - July 2022

  • Crafted a multiplayer virtual reality simulation for surgical training (SurgeonVR), now utilized by 1000s of medical professionals globally, enhancing surgical skills and patient outcomes.

  • Designed a virtual mechanic application for automotive repair skill practice, benefiting over 5,000 users by improving automotive knowledge and repair skills.

  • Engineered core gameplay mechanics for a multiplayer battle royale game, resulting in over 100,000 downloads and an active player base of 50,000+.

  • Implemented multiplayer functionality for the digital adaptation of Ludo, attracting over 10,000 daily players.

  • Developed a multiplayer feature for a custom card game, amassing a player base exceeding 20,000 users.

  • Created an eLearning game focused on stock market education, educating over 15,000 individuals about stock trading.

  • Contributed to the development of a multiplayer horror game, achieving 50,000+ downloads and fostering a dedicated fan base.

  • Integrated cloud database systems, optimizing data storage and retrieval for over 10,000 active users.

  • Designed a system of personalized avatars with user images and clothing inventory management, enhancing user engagement.

  • Implemented secure login functionality using Web3 protocols (WalletConnect, MetaMask), ensuring the safety and privacy of user data.

Skills

Unity3D Engine

C#

Unreal Engine

C++

AWS

Azure

AI

Android Studio

Java

XCode

Swift

Windows

Multiplayer

Python

WebGL

Web3

AR/VR

UI/UX

Client's worked with:

Durham College

Firemonkey Studios

OP Labs

Zynga

Amiqus Games

Seedify

RedLine Games

Unity 3D Developer | Jan 2022 - May 2022 | Ahmedabad, GJ, India

  • Published hyper-casual games on Android and iOS app stores, 1 of which amassed over 1M+ downloads.

  • Managed production of 5 titles; 2 surpassed 100K+ downloads.

Skills

Unity3D Engine

C#

Analytics

Hyper-Casual

DAN Games

Founder & Lead Developer | July 2020 - May 2022

  • Conceptualized and developed the indie game ’Scent of Death,’ which got prestigious awards and recognition.

  • Oversaw server setup and database management, resulting in a 40% improvement in game performance and load times.

  • Attracted a dedicated following of over 5,000 users across various social media platforms for this game.

Skills

Unity3D Engine

C#

Multiplayer

Networking

Cross - Platform

Character Animation

Game Design

Hereafter Studios

Unreal Engine C++ Developer | Dec 2020 - May 2021 | Mumbai, MH, India

  • Enhanced the multiplayer app hosted on AWS, reducing latency from 95ms to 15ms.

  • Developed optimized C++ networking code, totalling over 1,000 lines, for Blueprint developers.

  • Created custom libraries enabling users to upload, crop, and manipulate pictures in-game within Unreal Engine.

  • Collaborated with prestigious clients, including TEDx, Divine, and Bajaj.

Skills

Unreal Engine

C++

Multiplayer

AWS

Blueprints

AI

Interfaces

Client's worked with:

TedX

Divine

Bajaj

Let's work together

I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.

If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.

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