Drone Detection AI

Scent of Death

Drone detection & tracking system using 3D Simulation and AI vision

Simulation & Dataset Generation

My Approach

  • Built procedural simulation scenarios inside Unity to generate synchronized video and CSV datasets with automated bounding box annotations for AI model training.

  • Designed automated multi-angle camera rigs generating diverse datasets, increasing usable training footage by 30%.

My Approach

Training Model for Robustness

My Approach

  • Simulated dynamic aerial conditions including fog, rain, birds, helicopters, and low visibility environments to improve model robustness against real world interference.

  • Engineered custom thermal and heat vision shaders, improving model training visual fidelity by 40%.

My Approach

Data Pipelines & Automation

My Approach

  • Built a scripted data capture pipeline exporting synchronized video + CSV logs, reducing manual capture time by 70% and improving labeling accuracy.

  • Enabled scalable export workflows for machine learning pipelines and rapid training iteration cycles.

My Approach

Performance & Simulation Infrastructure

My Approach

  • Implemented pre-rendered simulation pipelines to significantly reduce compute load while maintaining high quality training datasets.

  • Collaborated closely with ML research and data science teams to align simulation outputs with production training requirements and dataset usability.

My Approach

My Approach

Screenshots

Skills required for this

Unity3D Engine

C#

Python

2D/3D

UI/UX

Artificial Intelligence AI

LLM's

Game Design

Game Mechanics

Environment Lightning

AWS

Photoshop

DaVinci Resolve

Let's work together

I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.

If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.

Let's work together

I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.

If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.

Drone Detection AI

Scent of Death

Simulation & Dataset Generation

My Approach


  • Built procedural simulation scenarios inside Unity to generate synchronized video and CSV datasets with automated bounding box annotations for AI model training.

  • Designed automated multi-angle camera rigs generating diverse datasets, increasing usable training footage by 30%.

My Approach

Drone detection & tracking system using 3D Simulation and AI vision

My Approach

My Approach

Training Model for Robustness

My Approach

  • Simulated dynamic aerial conditions including fog, rain, birds, helicopters, and low visibility environments to improve model robustness against real world interference.

  • Engineered custom thermal and heat vision shaders, improving model training visual fidelity by 40%.

My Approach

Data Pipelines & Automation

My Approach


  • Built a scripted data capture pipeline exporting synchronized video + CSV logs, reducing manual capture time by 70% and improving labeling accuracy.

  • Enabled scalable export workflows for machine learning pipelines and rapid training iteration cycles.

My Approach

Performance & Simulation Infrastructure

My Approach

  • Implemented pre-rendered simulation pipelines to significantly reduce compute load while maintaining high quality training datasets.

  • Collaborated closely with ML research and data science teams to align simulation outputs with production training requirements and dataset usability.

My Approach

Screenshots

Skills required for this

Unity3D Engine

C#

Python

2D/3D

UI/UX

Artificial Intelligence AI

Large Language Models (LLM's)

Game Design

Game Mechanics

Environment Lightning

AWS

Photoshop

DaVinci Resolve

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