Drone Detection AI
Scent of Death
Drone detection & tracking system using 3D Simulation and AI vision
Simulation & Dataset Generation
My Approach
Built procedural simulation scenarios inside Unity to generate synchronized video and CSV datasets with automated bounding box annotations for AI model training.
Designed automated multi-angle camera rigs generating diverse datasets, increasing usable training footage by 30%.
My Approach
Training Model for Robustness
My Approach
Simulated dynamic aerial conditions including fog, rain, birds, helicopters, and low visibility environments to improve model robustness against real world interference.
Engineered custom thermal and heat vision shaders, improving model training visual fidelity by 40%.
My Approach
Data Pipelines & Automation
My Approach
Built a scripted data capture pipeline exporting synchronized video + CSV logs, reducing manual capture time by 70% and improving labeling accuracy.
Enabled scalable export workflows for machine learning pipelines and rapid training iteration cycles.
My Approach
Performance & Simulation Infrastructure
My Approach
Implemented pre-rendered simulation pipelines to significantly reduce compute load while maintaining high quality training datasets.
Collaborated closely with ML research and data science teams to align simulation outputs with production training requirements and dataset usability.
My Approach
My Approach
Screenshots
Skills required for this

Unity3D Engine

C#

Python

2D/3D

UI/UX

Artificial Intelligence AI

LLM's

Game Design

Game Mechanics

Environment Lightning

AWS

Photoshop

DaVinci Resolve
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Let's work together
I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.
If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.
Let's work together
I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.
If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.
Drone Detection AI
Scent of Death
Simulation & Dataset Generation
My Approach
Built procedural simulation scenarios inside Unity to generate synchronized video and CSV datasets with automated bounding box annotations for AI model training.
Designed automated multi-angle camera rigs generating diverse datasets, increasing usable training footage by 30%.
My Approach
Drone detection & tracking system using 3D Simulation and AI vision
My Approach
My Approach
Training Model for Robustness
My Approach
Simulated dynamic aerial conditions including fog, rain, birds, helicopters, and low visibility environments to improve model robustness against real world interference.
Engineered custom thermal and heat vision shaders, improving model training visual fidelity by 40%.
My Approach
Data Pipelines & Automation
My Approach
Built a scripted data capture pipeline exporting synchronized video + CSV logs, reducing manual capture time by 70% and improving labeling accuracy.
Enabled scalable export workflows for machine learning pipelines and rapid training iteration cycles.
My Approach
Performance & Simulation Infrastructure
My Approach
Implemented pre-rendered simulation pipelines to significantly reduce compute load while maintaining high quality training datasets.
Collaborated closely with ML research and data science teams to align simulation outputs with production training requirements and dataset usability.
My Approach
Screenshots
Skills required for this


Unity3D Engine

C#


Python


2D/3D


UI/UX


Artificial Intelligence AI


Large Language Models (LLM's)


Game Design


Game Mechanics

Environment Lightning

AWS

Photoshop







