Drone Detection AI
Scent of Death
Drone detection & tracking system using Unity with AI vision algorithms
Dataset Generation Pipeline
My Approach
Built simulation scenarios to capture drone detection including video output and CSV based bounding box annotations for ML model training.
Designed multi-angle camera capture systems to produce diverse training data for computer vision models.
My Approach
Scenario Simulation for Robustness
My Approach
Dynamic environmental obstacles such as fog, rain, birds, helicopters, and varying visibility conditions to improve model robustness against real world interference.
My Approach
Efficient Resource Management
My Approach
Designed pre-rendering pipelines to significantly reduce real time compute load while maintaining high quality training datasets.
My Approach
Unity AI Training Infrastructure
My Approach
Developed modular simulation systems within Unity to support scalable AI training workflows.
Enabled seamless export of video and metadata datasets for machine learning pipelines.
My Approach
My Approach
Screenshots
Skills required for this

Unity3D Engine

C#

Python

2D/3D

UI/UX

Artificial Intelligence AI

LLM's

Game Design

Game Mechanics

Environment Lightning

AWS

Photoshop

DaVinci Resolve
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Let's work together
I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.
If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.
Let's work together
I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.
If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.
Drone Detection AI
Scent of Death
Dataset Generation Pipeline
My Approach
Built simulation scenarios to capture drone detection including video output and CSV based bounding box annotations for ML model training.
Designed multi-angle camera capture systems to produce diverse training data for computer vision models.
My Approach
Drone detection & tracking system using Unity with AI vision algorithms
My Approach
My Approach
Scenario Simulation for Robustness
My Approach
Dynamic environmental obstacles such as fog, rain, birds, helicopters, and varying visibility conditions to improve model robustness against real world interference.
My Approach
Efficient Resource Management
My Approach
Designed pre-rendering pipelines to significantly reduce real time compute load while maintaining high quality training datasets.
My Approach
Unity AI Training Infrastructure
My Approach
Developed modular simulation systems within Unity to support scalable AI training workflows.
Enabled seamless export of video and metadata datasets for machine learning pipelines.
My Approach
Screenshots
Skills required for this


Unity3D Engine

C#


Python


2D/3D


UI/UX


Artificial Intelligence AI


Large Language Models (LLM's)


Game Design


Game Mechanics

Environment Lightning

AWS

Photoshop







