Jump Metaverse

Scent of Death

Metaverse for business with Twin.Bot intergated

Technical Head of this project

My Approach

Here are the main features which are developed for the project to make it usable for all.

My Approach

Dynamic Character Loading

My Approach

  • Implemented loading of characters from images.

  • Used metaperson from AvatarSDK to achieve this.

My Approach

Cloud Data Management

My Approach

  • Used AWS Database to store data in the metaverse.

  • Stored world's data, user clothings and custom versions of client's private metaverses.

My Approach

Efficient Resource Management

My Approach

  • Enabled dynamic downloading and loading of worlds to optimize cache usage.

  • Access to all metaverse features directly from the web browser without compromising quality of the worlds.

My Approach

Communication Features

My Approach

  • Voice chat between users within the same world and near distance with 3D spatial audio.

  • Integrated AI bots and enabled user interactions within worlds, taking code base from the twin.bot project.

My Approach

My Approach

Screenshots

Skills required for this

Unity3D Engine

C#

2D/3D

UI/UX

Artificial Intelligence AI

Cross Platform Development

Multiplayer Networking

Game Design

Game Mechanics

Environment Lightning

AWS

Photoshop

DaVinci Resolve

Multiplayer

Mirror Networking

Let's work together

I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.

If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.

Let's work together

I enjoy working on technically challenging problems - simulation, games, performance optimization, multiplayer systems, and XR experiences used in production.

If you’re looking for someone who can step in, understand the system, and deliver with minimal friction, feel free to reach out.

Jump Metaverse

Scent of Death

Dynamic Character Loading

My Approach


  • Implemented loading of characters from images.

  • Used metaperson from AvatarSDK to achieve this.

My Approach

I am the Technical Head of this project

My Approach

Here are the main features which are developed for the project to make it usable for all.

My Approach

Cloud Data Management

My Approach

  • Used AWS Database to store data in the metaverse.

  • Stored world's data, user clothings and custom versions of client's private metaverses.

My Approach

Efficient Resource Management

My Approach

  • Enabled dynamic downloading and loading of worlds to optimize cache usage.

  • Access to all metaverse features directly from the web browser without compromising quality of the worlds.

My Approach

Communication Features

My Approach

  • Voice chat between users within the same world and near distance with 3D spatial audio.

  • Integrated AI bots and enabled user interactions within worlds, taking code base from the twin.bot project.

My Approach

Screenshots

Skills required for this

Unity3D Engine

C#

2D/3D

UI/UX

Artificial Intelligence AI

Cross Platform Development

Multiplayer Networking

Game Design

Game Mechanics

Environment Lightning

AWS

Photoshop

DaVinci Resolve

Multiplayer

Mirror Networking

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